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Farming is a necessary gameplay element in Kingdoms and Castles. You must farm your land and see that it thrives. Farming can be done through farms and orchards. Farming generates Food for your peasants. Farming is vital early game
Efficient Farming
A Steam user by the name of Winter Waifu has written up an in depth guide with statistical analysis on efficient farming.
http://steamcommunity.com/sharedfiles/filedetails/?id=1092342277
Farm Buildings (Farm Tab in Build Menu)
There are a variety of buildings in the farm tab in order from right to left:
- Farm
- Small Granary
- Granary
- Windmill
- Baker
- Orchard
- Produce Storage
- Fishing Hut
- Fishmonger
- Swineherd
- Butcher
- Small Market
- Market
- Noria
- Aqueduct
- Reservoir
Farming Buildings
Farming Producers
These are the buildings that Produce Food. They fall into two lose categories, Buildings that produce food from nothing and those that consume resources to produce more food.
Building name | Tiles Ocupyed | Building Cost -Wood | Building Cost -Stone | Building Cost - Gold | Workers To Build | Workers When Built |
---|---|---|---|---|---|---|
Farm | 1 | 3 | 0 | 0 | 1 | 1 |
Baker | 2 | 23 | 24 | 5 | 4 | 3 |
Orchard | 4 | 15 | 0 | 0 | 3 | 3 |
Fishing Hut | 1 | 36 | 19 | 5 | 7 | 5 |
Fishmonger | 2 | 36 | 9 | 15 | 7 | 7 |
Swineherd | 6 | 41 | 9 | 10 | 7 | 6 |
Butchart | 2 | 45 | 24 | 30 | 7 | 5 |
Farming Source Multipliers
These buildings increase food production to certain food Producers. The two things that are contribute to this are the Windmill and the Noria system. The windmill adds +3 Food to all sounding farms. And the Noria provides water to aqueducts and reservoirs, with the reservoir increasing Food production for sounding Farms and Orchards in a much larger radius.
Building name | Tiles Ocupyed | Building Cost -Wood | Building Cost -Stone | Building Cost - Gold | Workers To Build | Workers When Built |
---|---|---|---|---|---|---|
Windmill | 1 | 25 | 35 | 15 | 5 | 2 |
Noria | 4 (3 Water 1 Land) | 41 | 81 | 75 | 10 | 7 |
Farming Storage
These are are the buildings Store and Distribute the Food or Water
Building name | Tiles Ocupyed | Building Cost -Wood | Building Cost -Stone | Building Cost - Gold | Workers To Build | Workers When Built |
---|---|---|---|---|---|---|
Small Granary | 2 | 15 | 5 | 0 | 3 | 2 |
Granary | 4 | 50 | 30 | 0 | 5 | 4 |
Produce Storage | 1 | 25 | 15 | 0 | 5 | 1 |
Fishmonger | 2 | 36 | 9 | 15 | 7 | 7 |
Butchart | 2 | 45 | 24 | 30 | 7 | 5 |
Small Market | 1 | 15 | 7 | 10 | 5 | 3 |
Market | 4 | 30 | 25 | 20 | 5 | 15 |
Aqueduct | 1 | 5 | 40 | 15 | 7 | 0 |
Reservoir | 1 | 5 | 70 | 40 | 10 | 0 |
History of Farming
Version | Date | Change |
---|---|---|
106 | September 2017 | Aqueducts added |
109 | February 2018 | Transport Ships |