Kingdoms and Castles
Kingdoms and Castles is a game developed by the team of Peter Angstadt and Michael Peddicord of Lionshield Studios. This game is inspired by Simcity, Banished, and Stronghold. In Kingdoms and Castles players focus on growing a kingdom from a tiny hamlet to a sprawling city and imposing castle.
Description[edit | edit source]
Your kingdom must survive a living and dangerous world. Do the viking raiders make off with your villagers? Or are they stopped, full of arrows, at the castle gates? Does a dragon torch your granary, or are you able to turn the beast back? Your people dying of starvation on the cold streets of your kingdom? The success of your kingdom depends solely on your skill as a city and castle planner.
Features[edit | edit source]
- City design: Layout and expand your town strategically to improve your peasants' happiness and to attract new residents. But make sure to tax them just enough so that you can fund your castle.
- Fortify: The new land you're settling is at risk of viking invasion. These raiders seek to kidnap and kill your peasants, steal your resources, and burn your town to the ground.
- Living world: And it all takes place in a beautiful dynamic world with a stylized procedural cloud system and season cycle from summer to winter.